EntityTurrets
ActivateFluff(['self', 'fluffname', 'active'], None, None, None)
Initialize(['self', 'graphicID', 'amount'], None, None, (2,))
Release(['self'], None, None, None)
Rest(['self'], None, None, None)
SetAmmoColor(['self', 'ammoTypeID'], None, None, None)
SetTarget(['self', 'shipID', 'targetID'], None, None, None)
StartShooting(['self', 'ammoGFXid'], None, None, (None,))
StopShooting(['self'], None, None, None)
__doc__
__module__
__persistvars__
HackLocators(['lodgroup'], None, None, None)
MiningTurretPair
ActivateFluff(['self', 'fluffname', 'active'], None, None, None)
Initialize(['self', 'graphicID', 'shootDelay'], None, None, None)
Release(['self'], None, None, None)
Rest(['self'], None, None, None)
SetAmmoColor(['self', 'ammoTypeID'], None, None, None)
SetTarget(['self', 'shipID', 'targetID'], None, None, None)
Shoot(['self'], None, None, None)
ShootAnimation(['self'], None, None, None)
StartShooting(['self', 'ammoGFXid'], None, None, (None,))
StopShooting(['self'], None, None, None)
__doc__
__module__
__persistvars__
NewTurret
ActivateFluff(['self', 'fluffname', 'active'], None, None, None)
Initialize(['self', 'graphicID', 'locatorA', 'locatorB', 'repeatDelay'], None, None, (0,))
Release(['self'], None, None, None)
Rest(['self'], None, None, None)
SetAmmoColor(['self', 'ammoTypeID'], None, None, None)
SetTarget(['self', 'shipID', 'targetID'], None, None, None)
Shoot(['self'], None, None, None)
ShootInLoop(['self', 'delay'], None, None, None)
StartShooting(['self', 'ammoGFXid'], None, None, (None,))
StopShooting(['self'], None, None, None)
__doc__
__module__
StripMiningTurretPair
Initialize(['self', 'graphicID', 'shootDelay'], None, None, None)
Release(['self'], None, None, None)
Rest(['self'], None, None, None)
SetTarget(['self', 'shipID', 'targetID'], None, None, None)
Shoot(['self'], None, None, None)
ShootAnimation(['self'], None, None, None)
StartShooting(['self', 'ammoGFXid'], None, None, (None,))
StopShooting(['self'], None, None, None)
__doc__
__init__(['self'], None, None, None)
__module__
__persistvars__
Turret
ActivateFluff(['self', 'fluffname', 'active'], None, None, None)
AddLight(['self'], None, None, None)
Assemble(['self', 'race', 'weaponSize', 'weaponType', 'weaponId', 'techlevel', 'ammo'], None, None, None)
InitWithTriTurret(['self', 'triTurret'], None, None, None)
Initialize(['self', 'race', 'weaponSize', 'weaponType', 'weaponId', 'techlevel', 'ammo', 'audio'], None, None, (0,))
Release(['self'], None, None, None)
RemoveVertexTarget(['self'], None, None, None)
Rest(['self'], None, None, None)
SetAmmoColor(['self', 'color', 'colorName'], None, None, None)
SetLightBulbColor(['self', 'color'], None, None, None)
SetSubTarget(['self', 'shipID', 'targetID', 'targetTf'], None, None, None)
SetTarget(['self', 'shipID', 'targetID', 'targetTf'], None, None, None)
Shoot(['self'], None, None, None)
TargetFX(['self'], None, None, None)
__doc__
__guid__
__init__(['self'], None, None, None)
__module__
__persistvars__
TurretPair
ActivateFluff(['self', 'fluffname', 'active'], None, None, None)
Initialize(['self', 'graphicID'], None, None, None)
Release(['self'], None, None, None)
Rest(['self'], None, None, None)
SetAmmoColor(['self', 'ammoTypeID'], None, None, None)
SetTarget(['self', 'shipID', 'targetID'], None, None, None)
StartShooting(['self', 'ammoGFXid'], None, None, (None,))
StopShooting(['self'], None, None, None)
__doc__
__module__
__persistvars__
Turret_sc2
ActivateFluff(['self', 'fluffname', 'active'], None, None, None)
Initialize(['self', 'graphicID', 'locatorA', 'locatorB', 'repeatDelay', 'overrideBeamGraphicID'], None, None, (0, None))
Release(['self'], None, None, None)
Rest(['self'], None, None, None)
SetAmmoColor(['self', 'ammoTypeID'], None, None, None)
SetTarget(['self', 'shipID', 'targetID'], None, None, None)
Shoot(['self'], None, None, None)
ShootInLoop(['self', 'delay'], None, None, None)
StartShooting(['self', 'ammoGFXid'], None, None, (None,))
StopShooting(['self'], None, None, None)
__doc__
__module__
__all__
__all_turret__
__doc__
__name__