EffectWrapper
Activate(['self', 'target', 'repeat'], None, None, (None, 0))
Deactivate(['self'], None, None, None)
Toggle(['self'], None, None, None)
__doc__
__getattr__(['self', 'attribute'], None, None, None)
__guid__
__init__(['self', 'statemanager', 'header', 'dbrow'], None, None, None)
__module__
__setattr__(['self', 'attr', 'value'], None, None, None)
__setitem__(['self', 'idx', 'value'], None, None, None)
ItemWrapper
GetCapacity(['self', 'flag'], None, None, (None,))
GetChargeEffect(['self', 'typeID'], None, None, None)
GetSlotOccupants(['self', 'flag'], None, None, None)
IsFitted(['self'], None, None, None)
__doc__
__getattr__(['self', 'attribute'], None, None, None)
__guid__
__init__(['self', 'statemanager', 'header', 'dbrow'], None, None, None)
__module__
__nonzero__(['self'], None, None, None)
__str__(['self'], None, None, None)
StateManager
Activate(['self', 'itemID', 'effectName', 'target', 'repeat'], None, None, None)
ApplyAttributeChange(['self', 'ownerID', 'itemKey', 'attributeID', 'time', 'newValue', 'oldValue', 'scatterAttr'], None, None, (True,))
CacheTypeEffects(['self', 'typeID'], None, None, None)
CapacitorSimulator(['self', 'capacitorCapacity', 'rechargeTime', 'runSimulation'], None, None, (None, None, False))
ChangeAmmoTypeForModule(['self', 'moduleID', 'typeID'], None, None, None)
ChangeDroneSettings(['self', 'droneSettingChanges'], None, None, None)
CharHasSkill(['self', 'skillTypeID'], None, None, None)
CheckFutileSubSystemSwitch(['self', 'typeID', 'itemID'], None, None, None)
CreateChargedAttribute(['self', 'itemID', 'attribute', 'value', 'time', 'taucap'], None, None, None)
CreateWeaponBanks(['self', 'weaponBanks'], None, None, None)
Deactivate(['self', 'itemID', 'effectName'], None, None, None)
DelayedOnlineAttempt(['self', 'shipID', 'moduleID', 'delay'], None, None, (500,))
DestroyWeaponBank(['self', 'itemID'], None, None, None)
GetAllMasterModulesBySlaveModules(['self'], None, None, None)
GetAllSlaveModulesByMasterModule(['self'], None, None, None)
GetAmmoTypeForModule(['self', 'moduleID'], None, None, None)
GetAttribute(['self', 'itemKey', 'attrKey'], None, None, None)
GetAttributeValueByID(['self', 'itemID', 'attributeID'], None, None, None)
GetAttributes(['self', 'id'], None, None, None)
GetChargeValue(['self', 'oldVal', 'oldTime', 'tau', 'Ec'], None, None, None)
GetCrystalsInBank(['self', 'itemID'], None, None, None)
GetDefaultEffect(['self', 'typeID'], None, None, None)
GetDisplayAttributes(['self', 'id'], None, None, None)
GetDogmaLM(['self'], None, None, None)
GetDroneSettingAttributes(['self'], None, None, None)
GetEffect(['self', 'id', 'effect'], None, None, None)
GetEffectAttributeEx(['self', 'eff', 'itemID', 'attribute'], None, None, None)
GetEffectWrapper(['self', 'header', 'line'], None, None, None)
GetEndOfTraining(['self', 'skillID'], None, None, None)
GetHeatState(['self', 'heatAttributeKey'], None, None, None)
GetHi(['self', 'skillID'], None, None, None)
GetItem(['self', 'itemID', 'waitForPrime'], None, None, (False,))
GetItemWrapper(['self', 'header', 'dbrow'], None, None, None)
GetLo(['self', 'skillID'], None, None, None)
GetMasterModule(['self', 'itemID'], None, None, None)
GetModulesInBank(['self', 'itemID'], None, None, None)
GetModulesSlaves(['self', 'itemID'], None, None, None)
GetSPForLevel(['self', 'stc', 'sp', 'lvl'], None, None, None)
GetSPM(['self', 'skillID'], None, None, None)
GetSensorStrengthAttribute(['self', 'shipID'], None, None, None)
GetShipType(['self', 'shipTypeID'], None, None, None)
GetSlaveModules(['self', 'itemID'], None, None, None)
GetSubLocation(['self', 'locationID', 'flag', 'waitForPrime'], None, None, (False,))
GetSubLocationWrapper(['self', 'header', 'dbrow'], None, None, None)
GetSubLocationsInBank(['self', 'itemID'], None, None, None)
GetTimeForTraining(['self', 'skillID'], None, None, None)
GetTurretGroups(['self'], None, None, None)
GetType(['self', 'genericTypeID'], None, None, None)
GetWeaponBankInfo(['self', 'itemID'], None, None, None)
GetWithWait(['self', 'itemKey'], None, None, None)
InitializeData(['self'], None, None, None)
IsFlagInWeaponBank(['self', 'flag'], None, None, None)
IsInWeaponBank(['self', 'itemID'], None, None, None)
IsLocationLoaded(['self', 'locationID'], None, None, None)
IsModuleBeingRepaired(['self', 'itemID'], None, None, None)
IsSlaveModule(['self', 'itemID'], None, None, None)
IsSubLocation(['self', 'itemKey'], None, None, None)
IsTurret(['self', 'groupID'], None, None, None)
LinkWeapons(['self', 'toItemID', 'fromItemID', 'itemType'], None, None, None)
LoadAmmoToBank(['self', 'masterModuleID', 'chargeTypeID', 'itemID', 'qty'], None, None, (None, None))
LocateItem(['self', 'id', 'name'], None, None, None)
LogAttribute(['self', 'itemID', 'attributeID', 'reason'], None, None, (None,))
NameToGroup(['self', 'name'], None, None, None)
NameToType(['self', 'name'], None, None, None)
OnGodmaFlushLocation(['self', 'locationID'], None, None, None)
OnGodmaFlushLocationProfile(['self', 'locationID', 'profileID'], None, None, None)
OnGodmaPrimeItem(['self', 'locationID', 'row'], None, None, None)
OnGodmaShipEffect(['self', 'itemID', 'effectID', 't', 'start', 'active', 'environment', 'startTime', 'duration', 'repeat', 'randomSeed', 'error', 'stall'], None, None, (True,))
OnItemChange(['self', 'item', 'change'], None, None, None)
OnJumpCloneTransitionCompleted(['self'], None, None, None)
OnLocationAttributeChange(['self', 'ownerID', 'locationID', 'itemKey', 'attributeID', 'time', 'newValue', 'oldValue'], None, None, None)
OnModuleAttributeChange(['self', 'ownerID', 'itemKey', 'attributeID', 'time', 'newValue', 'oldValue', 'scatterAttr'], None, None, (True,))
OnModuleAttributeChange_(['self', 'ownerID', 'itemKey', 'attributeID', 'time', 'newValue', 'oldValue', 'scatterAttr', 'useTasket'], None, None, (True, False))
OnModuleAttributeChanges(['self', 'changes'], None, None, None)
OnModuleSlaved(['self', 'slaveID', 'masterID'], None, None, None)
OnModuleUnSlaved(['self', 'slaveID', 'masterID'], None, None, None)
OnMultipleSkillsTrained(['self', 'skillTypeIDs'], None, None, None)
OnMultipleSkillsTrained_thread(['self', 'skillTypeIDs'], None, None, None)
OnSkillInjected(['self'], None, None, None)
OnSkillStartTraining(['self', 'skillID', 'ETA'], None, None, None)
OnSkillSwitched(['self', 'oldSkillID', 'newSkillID', 'ETA'], None, None, None)
OnSkillTrained(['self', 'skillID'], None, None, None)
OnSkillTrainingSaved(['self'], None, None, None)
OnSkillTrainingStopped(['self', 'skillID', 'silent'], None, None, None)
Overload(['self', 'itemID', 'effectID'], None, None, None)
OverloadRack(['self', 'itemID'], None, None, None)
Prime(['self'], None, None, None)
ProcessGodmaPrimeLocation(['self', 'locationID', 'data'], None, None, None)
ProcessSessionChange(['self', 'isRemote', 'session', 'change'], None, None, None)
PurgeEntries(['self', 'locationID', 'skipCapacityEvent'], None, None, (False,))
PurgeEntry(['self', 'itemKey', 'locationID'], None, None, (None,))
PurgeInventories(['self', 'keepList', 'skipCapacityEvent'], None, None, (False,))
RefreshItemAttributes(['self', 'itemID', 'info', 'doUpdate'], None, None, (None, False))
RefreshItemEffects(['self', 'itemID', 'itemTypeID', 'info', 'doUpdate'], None, None, (None, False))
RefreshTargets(['self'], None, None, None)
Release(['self'], None, None, None)
RepairModule(['self', 'itemID'], None, None, None)
RepairModule_thread(['self', 'itemID', 'time', 'instanceID'], None, None, None)
RunSimulation(['self', 'capacitorCapacity', 'rechargeRate', 'modules'], None, None, None)
SendDroneSettings(['self'], None, None, None)
StopEffectRepeater(['self', 'itemID', 'effectID'], None, None, None)
StopOverload(['self', 'itemID', 'effectID'], None, None, None)
StopOverloadRack(['self', 'itemID'], None, None, None)
StopRepairModule(['self', 'itemID'], None, None, None)
TypeHasEffect(['self', 'typeID', 'effectID'], None, None, None)
UnloadChargeToContainer(['self', 'itemID', 'containerArgs', 'flag'], None, None, (None,))
UnloadModuleToContainer(['self', 'itemID', 'containerArgs', 'flag'], None, None, (None,))
UpdateAttribute(['self', 'itemID', 'attributes', 'time'], None, None, None)
UpdateItem(['self', 'item', 'infoz', 'dontGetInfo'], None, None, (None, 0))
UpdateOverloadedAttributesHeat(['self', 'heatAttributeKey', 'time', 'val'], None, None, None)
UpdateOverloadedAttributesTau(['self', 'heatAttributeAbsorbtionKey', 'time', 'val'], None, None, None)
__doc__
__effectheader__
__guid__
__init__(['self', 'godma'], None, None, None)
__module__
__all__
__all_godma__
__doc__
__name__