EffectWrapper
    Activate(['self', 'target', 'repeat'], None, None, (None, 0))
    Deactivate(['self'], None, None, None)
    Toggle(['self'], None, None, None)
    __doc__
    __getattr__(['self', 'attribute'], None, None, None)
    __guid__
    __init__(['self', 'statemanager', 'header', 'dbrow'], None, None, None)
    __module__
    __setattr__(['self', 'attr', 'value'], None, None, None)
    __setitem__(['self', 'idx', 'value'], None, None, None)

ItemWrapper
    GetCapacity(['self', 'flag'], None, None, (None,))
    GetChargeEffect(['self', 'typeID'], None, None, None)
    GetSlotOccupants(['self', 'flag'], None, None, None)
    IsFitted(['self'], None, None, None)
    __doc__
    __getattr__(['self', 'attribute'], None, None, None)
    __guid__
    __init__(['self', 'statemanager', 'header', 'dbrow'], None, None, None)
    __module__
    __nonzero__(['self'], None, None, None)
    __str__(['self'], None, None, None)

StateManager
    Activate(['self', 'itemID', 'effectName', 'target', 'repeat'], None, None, None)
    ApplyAttributeChange(['self', 'ownerID', 'itemKey', 'attributeID', 'time', 'newValue', 'oldValue', 'scatterAttr'], None, None, (True,))
    CacheTypeEffects(['self', 'typeID'], None, None, None)
    CapacitorSimulator(['self', 'capacitorCapacity', 'rechargeTime', 'runSimulation'], None, None, (None, None, False))
    ChangeAmmoTypeForModule(['self', 'moduleID', 'typeID'], None, None, None)
    ChangeDroneSettings(['self', 'droneSettingChanges'], None, None, None)
    CharHasSkill(['self', 'skillTypeID'], None, None, None)
    CheckFutileSubSystemSwitch(['self', 'typeID', 'itemID'], None, None, None)
    CreateChargedAttribute(['self', 'itemID', 'attribute', 'value', 'time', 'taucap'], None, None, None)
    CreateWeaponBanks(['self', 'weaponBanks'], None, None, None)
    Deactivate(['self', 'itemID', 'effectName'], None, None, None)
    DelayedOnlineAttempt(['self', 'shipID', 'moduleID', 'delay'], None, None, (500,))
    DestroyWeaponBank(['self', 'itemID'], None, None, None)
    GetAllMasterModulesBySlaveModules(['self'], None, None, None)
    GetAllSlaveModulesByMasterModule(['self'], None, None, None)
    GetAmmoTypeForModule(['self', 'moduleID'], None, None, None)
    GetAttribute(['self', 'itemKey', 'attrKey'], None, None, None)
    GetAttributeValueByID(['self', 'itemID', 'attributeID'], None, None, None)
    GetAttributes(['self', 'id'], None, None, None)
    GetChargeValue(['self', 'oldVal', 'oldTime', 'tau', 'Ec'], None, None, None)
    GetCrystalsInBank(['self', 'itemID'], None, None, None)
    GetDefaultEffect(['self', 'typeID'], None, None, None)
    GetDisplayAttributes(['self', 'id'], None, None, None)
    GetDogmaLM(['self'], None, None, None)
    GetDroneSettingAttributes(['self'], None, None, None)
    GetEffect(['self', 'id', 'effect'], None, None, None)
    GetEffectAttributeEx(['self', 'eff', 'itemID', 'attribute'], None, None, None)
    GetEffectWrapper(['self', 'header', 'line'], None, None, None)
    GetEndOfTraining(['self', 'skillID'], None, None, None)
    GetHeatState(['self', 'heatAttributeKey'], None, None, None)
    GetHi(['self', 'skillID'], None, None, None)
    GetItem(['self', 'itemID', 'waitForPrime'], None, None, (False,))
    GetItemWrapper(['self', 'header', 'dbrow'], None, None, None)
    GetLo(['self', 'skillID'], None, None, None)
    GetMasterModule(['self', 'itemID'], None, None, None)
    GetModulesInBank(['self', 'itemID'], None, None, None)
    GetModulesSlaves(['self', 'itemID'], None, None, None)
    GetSPForLevel(['self', 'stc', 'sp', 'lvl'], None, None, None)
    GetSPM(['self', 'skillID'], None, None, None)
    GetSensorStrengthAttribute(['self', 'shipID'], None, None, None)
    GetShipType(['self', 'shipTypeID'], None, None, None)
    GetSlaveModules(['self', 'itemID'], None, None, None)
    GetSubLocation(['self', 'locationID', 'flag', 'waitForPrime'], None, None, (False,))
    GetSubLocationWrapper(['self', 'header', 'dbrow'], None, None, None)
    GetSubLocationsInBank(['self', 'itemID'], None, None, None)
    GetTimeForTraining(['self', 'skillID'], None, None, None)
    GetTurretGroups(['self'], None, None, None)
    GetType(['self', 'genericTypeID'], None, None, None)
    GetWeaponBankInfo(['self', 'itemID'], None, None, None)
    GetWithWait(['self', 'itemKey'], None, None, None)
    InitializeData(['self'], None, None, None)
    IsFlagInWeaponBank(['self', 'flag'], None, None, None)
    IsInWeaponBank(['self', 'itemID'], None, None, None)
    IsLocationLoaded(['self', 'locationID'], None, None, None)
    IsModuleBeingRepaired(['self', 'itemID'], None, None, None)
    IsSlaveModule(['self', 'itemID'], None, None, None)
    IsSubLocation(['self', 'itemKey'], None, None, None)
    IsTurret(['self', 'groupID'], None, None, None)
    LinkWeapons(['self', 'toItemID', 'fromItemID', 'itemType'], None, None, None)
    LoadAmmoToBank(['self', 'masterModuleID', 'chargeTypeID', 'itemID', 'qty'], None, None, (None, None))
    LocateItem(['self', 'id', 'name'], None, None, None)
    LogAttribute(['self', 'itemID', 'attributeID', 'reason'], None, None, (None,))
    NameToGroup(['self', 'name'], None, None, None)
    NameToType(['self', 'name'], None, None, None)
    OnGodmaFlushLocation(['self', 'locationID'], None, None, None)
    OnGodmaFlushLocationProfile(['self', 'locationID', 'profileID'], None, None, None)
    OnGodmaPrimeItem(['self', 'locationID', 'row'], None, None, None)
    OnGodmaShipEffect(['self', 'itemID', 'effectID', 't', 'start', 'active', 'environment', 'startTime', 'duration', 'repeat', 'randomSeed', 'error', 'stall'], None, None, (True,))
    OnItemChange(['self', 'item', 'change'], None, None, None)
    OnJumpCloneTransitionCompleted(['self'], None, None, None)
    OnLocationAttributeChange(['self', 'ownerID', 'locationID', 'itemKey', 'attributeID', 'time', 'newValue', 'oldValue'], None, None, None)
    OnModuleAttributeChange(['self', 'ownerID', 'itemKey', 'attributeID', 'time', 'newValue', 'oldValue', 'scatterAttr'], None, None, (True,))
    OnModuleAttributeChange_(['self', 'ownerID', 'itemKey', 'attributeID', 'time', 'newValue', 'oldValue', 'scatterAttr', 'useTasket'], None, None, (True, False))
    OnModuleAttributeChanges(['self', 'changes'], None, None, None)
    OnModuleSlaved(['self', 'slaveID', 'masterID'], None, None, None)
    OnModuleUnSlaved(['self', 'slaveID', 'masterID'], None, None, None)
    OnMultipleSkillsTrained(['self', 'skillTypeIDs'], None, None, None)
    OnMultipleSkillsTrained_thread(['self', 'skillTypeIDs'], None, None, None)
    OnSkillInjected(['self'], None, None, None)
    OnSkillStartTraining(['self', 'skillID', 'ETA'], None, None, None)
    OnSkillSwitched(['self', 'oldSkillID', 'newSkillID', 'ETA'], None, None, None)
    OnSkillTrained(['self', 'skillID'], None, None, None)
    OnSkillTrainingSaved(['self'], None, None, None)
    OnSkillTrainingStopped(['self', 'skillID', 'silent'], None, None, None)
    Overload(['self', 'itemID', 'effectID'], None, None, None)
    OverloadRack(['self', 'itemID'], None, None, None)
    Prime(['self'], None, None, None)
    ProcessGodmaPrimeLocation(['self', 'locationID', 'data'], None, None, None)
    ProcessSessionChange(['self', 'isRemote', 'session', 'change'], None, None, None)
    PurgeEntries(['self', 'locationID', 'skipCapacityEvent'], None, None, (False,))
    PurgeEntry(['self', 'itemKey', 'locationID'], None, None, (None,))
    PurgeInventories(['self', 'keepList', 'skipCapacityEvent'], None, None, (False,))
    RefreshItemAttributes(['self', 'itemID', 'info', 'doUpdate'], None, None, (None, False))
    RefreshItemEffects(['self', 'itemID', 'itemTypeID', 'info', 'doUpdate'], None, None, (None, False))
    RefreshTargets(['self'], None, None, None)
    Release(['self'], None, None, None)
    RepairModule(['self', 'itemID'], None, None, None)
    RepairModule_thread(['self', 'itemID', 'time', 'instanceID'], None, None, None)
    RunSimulation(['self', 'capacitorCapacity', 'rechargeRate', 'modules'], None, None, None)
    SendDroneSettings(['self'], None, None, None)
    StopEffectRepeater(['self', 'itemID', 'effectID'], None, None, None)
    StopOverload(['self', 'itemID', 'effectID'], None, None, None)
    StopOverloadRack(['self', 'itemID'], None, None, None)
    StopRepairModule(['self', 'itemID'], None, None, None)
    TypeHasEffect(['self', 'typeID', 'effectID'], None, None, None)
    UnloadChargeToContainer(['self', 'itemID', 'containerArgs', 'flag'], None, None, (None,))
    UnloadModuleToContainer(['self', 'itemID', 'containerArgs', 'flag'], None, None, (None,))
    UpdateAttribute(['self', 'itemID', 'attributes', 'time'], None, None, None)
    UpdateItem(['self', 'item', 'infoz', 'dontGetInfo'], None, None, (None, 0))
    UpdateOverloadedAttributesHeat(['self', 'heatAttributeKey', 'time', 'val'], None, None, None)
    UpdateOverloadedAttributesTau(['self', 'heatAttributeAbsorbtionKey', 'time', 'val'], None, None, None)
    __doc__
    __effectheader__
    __guid__
    __init__(['self', 'godma'], None, None, None)
    __module__

__all__

__all_godma__

__doc__

__name__