AttrPick(['optionlist'], None, None, None)
FindNodes(['source', 'name', 'typename'], None, None, None)
GetCharScene(['dict'], None, None, None)
GetCharTexture(['scene', 'resolutionX', 'resolutionY'], None, None, (128, 128))
GetPoliceTexture([], None, None, None)
HACKgetDevScene([], None, None, None)
MorphTarget
ApplyBlendsLinear(['self', 'steps', 'rotationVictims'], None, None, (1, []))
ApplyBlendsSmooth(['self', 'steps', 'rotationVictims', 'interpolation'], None, None, (1, [], None))
CheckIfInvalidated(['self'], None, None, None)
Initalize(['self', 'model', 'vertexPaths', 'blendShapeBufferPath', 'snapList'], None, None, ([],))
Rotate(['self'], None, None, None)
RotateSnaplistPosition(['self'], None, None, None)
SetBlend(['self', 'vertexPath', 'value'], None, None, None)
SetSnaplistPosition(['self'], None, None, None)
UpdateModel(['self'], None, None, None)
__cid__
__class__
__delattr__
__dict__
__doc__
__getattribute__
__guid__
__hash__
__init__
__metaclass__
__module__
__new__
__nonpersistvars__
__persistvars__
__reduce__
__reduce_ex__
__repr__
__setattr__
__str__
__weakref__
QueryFunctions(['list', 'categories'], None, None, None)
RotationVictim
CheckIfInvalidated(['self'], None, None, None)
Clone(['self'], None, None, None)
FlushBuffer(['self'], None, None, None)
Init(['self', 'model', 'rotateChildren'], None, None, (1,))
LockBuffer(['self', 'discard'], None, None, (0,))
Rotate(['self'], None, None, None)
__cid__
__class__
__delattr__
__dict__
__doc__
__getattribute__
__guid__
__hash__
__init__
__metaclass__
__module__
__new__
__nonpersistvars__
__persistvars__
__reduce__
__reduce_ex__
__repr__
__setattr__
__str__
__weakref__
SetSceneGetter(['func'], None, None, None)
__all__
__all_facelib__
__doc__
__name__
addToListUnique(['entry', 'list'], None, None, None)
areaMaterials(['area', 'list'], None, None, ([],))
areaPasses(['area', 'list'], None, None, None)
areaTextures(['area', 'list'], None, None, None)
backgroundMat([], None, None, None)
backgroundPass([], None, None, None)
backgroundTexture(['name'], None, None, None)
browseRenderObjects(['objectlist'], None, None, None)
daScene
entryDirPick(['options', 'category'], None, None, ([],))
entryDirSel(['options', 'listformat'], None, None, ('',))
eyePos(['x', 'y'], None, None, (None, None))
faceAreas([], None, None, None)
faceDirAppend(['options', 'values', 'listformat'], None, None, None)
faceMaterial(['name'], None, None, None)
faceMaterials([], None, None, None)
faceModel([], None, None, None)
facePass(['name', 'unique'], None, None, (0,))
facePasses([], None, None, None)
faceTexture(['name'], None, None, None)
faceTextures([], None, None, None)
getAccessoryParent([], None, None, None)
getBackground([], None, None, None)
getBackgroundParent([], None, None, None)
getCostumeParent([], None, None, None)
getFaceDir([], None, None, None)
getHair([], None, None, None)
getHairParent([], None, None, None)
getHead([], None, None, None)
getHeadParent([], None, None, None)
getScene([], None, None, None)
hairTextures([], None, None, None)
lightsList([], None, None, None)
options2path(['basepath', 'options'], None, None, None)
readValues(['list', 'categories'], None, None, None)
sceneCamera([], None, None, None)
sceneLights(['addname'], None, None, ('',))
sceneTransforms(['scene'], None, None, None)
setAccessory(['transform'], None, None, None)
setCostume(['transform'], None, None, None)
setDirAttrib(['options', 'listformat'], None, None, ('',))
setDirAttrib2(['options', 'sourcelist', 'destlist', 'listformat'], None, None, ('',))
setHair(['transform'], None, None, None)
setHead(['transform'], None, None, None)
transformAreas(['transform', 'list'], None, None, ([],))